Publication History
Pyroman is a fictional superhero character that first appeared in Startling Comics #18, published in December 1942 by Nedor Comics, which was a part of the collective known as Standard/Better/Nedor. The character was created by artist Jack Binder.
Pyroman’s real name is Dick Martin, a young man falsely accused of murder. In an attempt to prove his innocence, he undergoes a series of experiments conducted by his scientist friend, Professor Broussard. As a result, Martin gains the ability to generate and control electricity. With his newfound powers, he decides to become the superhero Pyroman and fights crime while trying to clear his name.
The character appeared in Startling Comics during the Golden Age of Comic Books, and his adventures continued until Startling Comics #43, released in 1947. After the Golden Age, Pyroman’s character rights were acquired by AC Comics, and he was later integrated into the America’s Best Comics (ABC) universe, which was published by WildStorm Productions, an imprint of DC Comics.
Dick Martin was an electrical engineering student at a prestigious university, and he was eager to learn everything he could about battery technology. He was especially interested in liquid batteries, and he jumped at the opportunity to assist his professor with an experiment on their energy storage capabilities.
Dick’s girlfriend, a beautiful and smart young woman, was also working on the project, and the three of them spent many long hours in the lab, carefully measuring and testing the liquid battery compound.
But their work was not without its challenges. The professor, who was known for his jealous and possessive nature, became increasingly envious of Dick’s girlfriend, and he grew more and more hostile towards the young couple.
One day, as Dick was carefully handling the liquid battery compound, the professor suddenly switched on the machine without warning. There was a loud crackling sound, and electrical discharges filled the room, causing Dick to faint.
When he woke up, he was shocked to find that his girlfriend was nowhere to be found. The professor was gone, and the only thing remaining was a charred and unrecognizable body.
Dick was immediately arrested and charged with murder. Despite his protests of innocence, the evidence against him was damning, and he was sentenced to death by electrocution.
As he sat in the electric chair, waiting for the lethal current to be administered, Dick closed his eyes and prayed for a miracle. And to his amazement, the electricity seemed to have no effect on him. He was completely unharmed, and the executioners were dumbfounded.
After miraculously surviving the electrocution, Dick knew that he had to flee the prison in order to clear his name and bring the real killer to justice. He carefully planned his escape, and one dark night, he managed to slip out of his cell and make his way to the outskirts of town.
With the authorities hot on his tail, Dick knew that he needed a new identity, one that would allow him to move around freely without being recognized. He fashioned a costume out of scraps of fabric and some old electrical wiring, and dubbed himself “”Pyroman.””
As Pyroman, Dick began to use his electrical powers to help people in need, performing daring rescues and saving lives wherever he went. He quickly gained a reputation as a hero, and many people began to believe in his innocence.
But the authorities were still searching for him, and Pyroman had to be constantly on the move in order to avoid capture. He traveled from town to town, always staying one step ahead of the law, and using his powers to help those in need.
Eventually, after many months on the run, Pyroman was able to track down the real killer: his jealous professor. He confronted the man and, using his electrical powers, brought him to justice.
With the truth finally revealed, Pyroman was cleared of all charges and hailed as a hero. He retired from his life on the run and settled down to a quiet life, using his powers only to help those in need.
Power Classification
Electricity Manipulation – Manipulate electricity, immunity to electrocution, enhanced agility and speed.
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